My 3D weapon of choice is Maya and preferred renderer Arnold.
Here's a link on how to render stereo from Maya.
http://www.andrewhazelden.com/blog/2012/04/domemaster3d-stereoscopic-shader-for-autodesk-maya/
I'd *LOVE* to drop this into my last project: The new Champions League stadium and see how it feels to look around the place. It's half-a-kilometer wide y'know :-)
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