lookbothways VR

Monday, 13 July 2015

Maya VR + Arnold


 My 3D weapon of choice is Maya and preferred renderer Arnold.
 Here's a link on how to render stereo from Maya.

http://www.andrewhazelden.com/blog/2012/04/domemaster3d-stereoscopic-shader-for-autodesk-maya/
 
I'd *LOVE* to drop this into my last project: The new Champions League stadium and see how it feels to look around the place. It's half-a-kilometer wide y'know :-)

Posted by flapcats at 00:56
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    • ▼  July (24)
      • FREE VR GOGGLES!
      • Samsung S5 and progress:
      • Ozo: A 'Pro' VR camera rig from Nokia
      • Unity, Android, Windows and Erks*
      • Light Field cameras for VR
      • Oh Hai there >>>
      • Polariod cube: Tiny 124' wide angle sports cam
      • Fyuse
      • Ricoh 360' content competition!
      • Brushless stabilser - possibly for Ricoh Theta M15
      • Keep talking and nobody explodes
      • A different dissapointing video about drifting in VR
      • 360' cameras
      • VRcade
      • Samsung Gear, HTC vive gamejam and the Avengers
      • Ballooning, the winner by a nose
      • Editing in VR
      • Maya VR + Arnold
      • Google JUMP and why Panoramic Twist is a thing.
      • Pano 1
      • Play Portal, watch this
      • How to make VR in Nuke
      • HTC Vive / SteamVR
      • TIN CANS and CARDBOAD
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